Our Happy Clients
JAZZ FUN BOX
Client: Cheryl Ann Spencer
Ever wonder how music ensemble work? Don't worry, here comes Jazz Fun Box which will educate players on different aspect of the musical world, such as history, chords, scales and triads. Designed by renowned Jazz Pianist Cheryl Ann Spencer, this game promises a colorful experience into the world of music.
Client: Brother Singapore
Bot-the-Builder is a corporate compliance board game that aims to engage players on important topics such as company values, ethics and morality.
Client: BEIJI Enterprise
Successor is an entrepreneur game where you try to run your family business to the ground, so that you, the successor, can choose the life you want. The game is designed to teach about the elements of a successful business and how to maintain the success. The game is developed in simplified Chinese for the China consumers.
Tapping on the traditional concept of scissors paper stone in a card game format, Scissors Paper Stone is a simple card game designed for care-givers to engage dementia patients, helping dementia patients to promote cognitive stimulation.
SCISSORS PAPER STONE
Client: FEI YUE FAMILY SERVICES
Doggohome was created in the hopes of promoting more quality time spent among friends/family while subtly educating dog caring responsibilities through a fun game.
Race Towards Harmony is a game that highlights cultural norms of the different races and religions in multi-racial Singapore. The game helps students to appreciate the diversity of cultural melting pot that makes Singapore unique.
RACE TOWARDS HARMONY
Client: TAMPINES SECONDARY SCHOOL
Client: PATRICK CHANG
Affluent is developed by best selling financial author and wealth manager Patrick Chang with the aim of educating his community the importance of setting financial dreams and how to make use of various financial instruments to accumulate enough wealth to fulfill these dreams.
Lion City Spy War is a card game designed for the Character & Citizenship Education for SJIJ for the purpose of teaching the 5 pillars of total defense of Singapore. This game was launched during Total Defense Day in 2019.
狮城谍战 (Lion City Spy War)
Client: ST JOSEPH'S
Client: Nanyang Polytechnic
Chemistry Grabble is a board game with tiles to teach students about the basics of organic chemistry at the tertiary level. The tiles consist of reagents and compounds commonly taught in chemistry topics.
Dinoseacat is designed in collaboration with Motiox for Genus with the intention to engage non-native speaking children in learning common English words. The game is set in an imaginary world where Dinoseacat has just stolen a year worth of ramen and went missing. Players would make use of word clues to find the naughty Dinoseacat and bring him to task!
GURU the board game, is designed to simulate a student study life cycle and is meant for Singapore's Ministry of Education internal training purpose. Working with the client's existing game mechanic, we helped to polish and implement the creative direction, and manufacture the end product for their training purposes.
CHIT CHAT CARDS
Sentosa Chit Chat cards is designed to be an interactive engagement tool among visitors during their visit to the Fort Siloso. It was launched in May 2018 as part of the Children's Season program.
Client: Ministry Of Education SINGAPORE
Wongamania Malaysia Edition
The Wongamania: Malaysia Edition is a collaboration between the Stock Exchange of Malaysia and Capital Gains Studio to develop a first-of-its-kind educational card game that brings players through the world of inflation, interest rates, taxes and political turmoil.
THINKING TO CREATE YOUR OWN GAME?
Client: Stock Exchange of Malaysia